01
Super Squad
Session-Based PvP Arena
Short-session arena built to get players into readable combat fast, lower early confusion and make the first few minutes feel active rather than overwhelming.
Contribution
- Designed onboarding and early combat pacing
- Iterated around first-session readability
- Adjusted loop based on CTR and drop-off signals
Numbers
Design goals
- Fast first fight
- Low friction onboarding
- Higher early retention